Udp.h
From: https://github.com/esp8266/Arduino/blob/master/cores/esp8266/Udp.h


begin stop beginPacket( ip, port ) beginPacket( host, port )
endPacket write( uint8_t ) write( buffer, size) parsePacket
available read read( buffer, len ) read( buffer, len )
peek flush remoteIP remotePort
rawIPAddress( &addr ) rawIPAddress( const &addr )
/*H*******************************************************
 *  Udp.cpp: Library to send/receive UDP packets.
 * NOTE: UDP is fast, but has some important limitations (thanks to Warren Gray
       for mentioning )
 * 1) UDP does not guarantee the order in which assembled UDP packets are 
	    received. This
 * might not happen often in practice, but in larger network topologies, a UDP
 * packet can be received out of sequence. 
 * 2) UDP does not guard against lost packets - so packets *can* disappear 
        without the sender being
 * aware of it. Again, this may not be a concern in practice on small local 
        networks.
 * For more information, see http://www.cafeaulait.org/course/week12/35.html
 * MIT License:
 * Copyright (c) 2008 Bjoern Hartmann
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 * bjoern@cs.stanford.edu 12/30/2008
 ********************************************************/
#ifndef udp_h
#define udp_h
#include <Stream.h>
#include <IPAddress.h>

class UDP: public Stream 
{
    public:
/*F********************************************************************
*
**********************************************************************/
virtual 
~UDP() 
{};


/*F******************************************************************** * initialize, start listening on specified port. Returns 1 if successful, 0 if no sockets available to use **********************************************************************/ virtual uint8_t begin( uint16_t ) =0;
/*F******************************************************************** * Finish with UDP socket **********************************************************************/ virtual void stop() =0;
Sending UDP packets

/*F******************************************************************** Start building up a packet to send to remote host specific in ip and port Return: 1 if successful, 0 if was a problem with supplied IP address or port **********************************************************************/ virtual int beginPacket( IPAddress ip, uint16_t port ) = 0;
/*F******************************************************************** * Start building up a packet to send to remote host specific in host and port Return: 1 if successful, 0 if a problem resolving hostname or port **********************************************************************/ virtual int beginPacket( const char *host, uint16_t port ) =0;
/*F******************************************************************** * Finish off this packet and send it Return: 1 if packet was sent successfully, 0 if was an error **********************************************************************/ virtual int endPacket() =0;
/*F******************************************************************** * Write a single byte into packet **********************************************************************/ virtual size_t write( uint8_t ) =0;
/*F******************************************************************** * Write size bytes from buffer into packet **********************************************************************/ virtual size_t write( const uint8_t *buffer, size_t size) =0;
/*F******************************************************************** * Start processing next available incoming packet Return: size of packet in bytes, or 0 if no packets are available **********************************************************************/ virtual int parsePacket() =0;
/*F******************************************************************** * Number of bytes remaining in current packet **********************************************************************/ virtual int available() =0;
/*F******************************************************************** * Read a single byte from current packet **********************************************************************/ virtual int read() =0;
/*F******************************************************************** * Read up to len bytes from current packet and place into buffer Return: number of bytes read, or 0 if none are available **********************************************************************/ virtual int read( unsigned char* buffer, size_t len ) =0;
/*F******************************************************************** * Read up to len characters from current packet and place into buffer Return: number of characters read, or 0 if none are available **********************************************************************/ virtual int read( char* buffer, size_t len ) =0;
/*F******************************************************************** * Retur: next byte from current packet without moving on to next byte **********************************************************************/ virtual int peek() =0;
/*F******************************************************************** * Finish reading current packet **********************************************************************/ virtual void flush() =0;
/*F******************************************************************** * Return IP address of host who sent current incoming packet **********************************************************************/ virtual IPAddress remoteIP() =0;
/*F******************************************************************** * Return port of host who sent current incoming packet **********************************************************************/ virtual uint16_t remotePort() =0; protected:
/*F******************************************************************** * **********************************************************************/ uint8_t* rawIPAddress( IPAddress &addr ) { return addr.raw_address(); }
/*F******************************************************************** * **********************************************************************/ const uint8_t* rawIPAddress( const IPAddress &addr ) { return addr.raw_address(); } }; #endif