Udp.h
From: https://github.com/esp8266/Arduino/blob/master/cores/esp8266/Udp.h
/*H*******************************************************
* Udp.cpp: Library to send/receive UDP packets.
* NOTE: UDP is fast, but has some important limitations (thanks to Warren Gray
for mentioning )
* 1) UDP does not guarantee the order in which assembled UDP packets are
received. This
* might not happen often in practice, but in larger network topologies, a UDP
* packet can be received out of sequence.
* 2) UDP does not guard against lost packets - so packets *can* disappear
without the sender being
* aware of it. Again, this may not be a concern in practice on small local
networks.
* For more information, see http://www.cafeaulait.org/course/week12/35.html
* MIT License:
* Copyright (c) 2008 Bjoern Hartmann
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
* bjoern@cs.stanford.edu 12/30/2008
********************************************************/
#ifndef udp_h
#define udp_h
#include <Stream.h>
#include <IPAddress.h>
class UDP: public Stream
{
public:
/*F********************************************************************
*
**********************************************************************/
virtual
~UDP()
{};
/*F********************************************************************
* initialize, start listening on specified port. Returns 1 if successful,
0 if no sockets available to use
**********************************************************************/
virtual uint8_t
begin( uint16_t ) =0;
/*F********************************************************************
* Finish with UDP socket
**********************************************************************/
virtual void
stop() =0;
Sending UDP packets
/*F********************************************************************
Start building up a packet to send to remote host specific in ip and port
Return: 1 if successful, 0 if was a problem with supplied IP address or port
**********************************************************************/
virtual int
beginPacket( IPAddress ip, uint16_t port ) = 0;
/*F********************************************************************
* Start building up a packet to send to remote host specific in host and port
Return: 1 if successful, 0 if a problem resolving hostname or port
**********************************************************************/
virtual int
beginPacket( const char *host, uint16_t port ) =0;
/*F********************************************************************
* Finish off this packet and send it
Return: 1 if packet was sent successfully, 0 if was an error
**********************************************************************/
virtual int
endPacket() =0;
/*F********************************************************************
* Write a single byte into packet
**********************************************************************/
virtual size_t
write( uint8_t ) =0;
/*F********************************************************************
* Write size bytes from buffer into packet
**********************************************************************/
virtual size_t
write( const uint8_t *buffer, size_t size) =0;
/*F********************************************************************
* Start processing next available incoming packet
Return: size of packet in bytes, or 0 if no packets are available
**********************************************************************/
virtual int
parsePacket() =0;
/*F********************************************************************
* Number of bytes remaining in current packet
**********************************************************************/
virtual int
available() =0;
/*F********************************************************************
* Read a single byte from current packet
**********************************************************************/
virtual int
read() =0;
/*F********************************************************************
* Read up to len bytes from current packet and place into buffer
Return: number of bytes read, or 0 if none are available
**********************************************************************/
virtual int
read( unsigned char* buffer, size_t len ) =0;
/*F********************************************************************
* Read up to len characters from current packet and place into buffer
Return: number of characters read, or 0 if none are available
**********************************************************************/
virtual int
read( char* buffer, size_t len ) =0;
/*F********************************************************************
* Retur: next byte from current packet without moving on to next byte
**********************************************************************/
virtual int
peek() =0;
/*F********************************************************************
* Finish reading current packet
**********************************************************************/
virtual void
flush() =0;
/*F********************************************************************
* Return IP address of host who sent current incoming packet
**********************************************************************/
virtual IPAddress
remoteIP() =0;
/*F********************************************************************
* Return port of host who sent current incoming packet
**********************************************************************/
virtual uint16_t
remotePort() =0;
protected:
/*F********************************************************************
*
**********************************************************************/
uint8_t*
rawIPAddress( IPAddress &addr )
{
return addr.raw_address();
}
/*F********************************************************************
*
**********************************************************************/
const uint8_t*
rawIPAddress( const IPAddress &addr )
{
return addr.raw_address();
}
};
#endif